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- Path: news.pgh.net!usenet
- From: ender <kinetic1@pgh.net>
- Newsgroups: comp.sys.amiga.graphics
- Subject: Re: Imagine 2 problem.
- Date: 14 Apr 1996 18:32:00 GMT
- Organization: Pittsburgh OnLine, Inc.
- Message-ID: <4krgb0$2ju@dropit.pgh.net>
- NNTP-Posting-Host: ppp35.beaver.pgh.net
-
- steve.hall@almac.co.uk (STEVE HALL) writes:
- > I have the 3-D program Imagine 2 from a cover-disk some months ago. I
- > also have an on-line help program: Buddy System, which runs alongside
- > Imagine. I have and Amiga 4000/ec030, 14 Meg of memory, a 600 Meg(ish)
- > hard-drive, and the VLAB real-time hardware board.
- >
- > The problem I am having is in mapping an animation onto an object, i.e.
- > a sequence of IFF files, sequentially numbered. For example; Pic.0001,
- > Pic.0002,Pic.0003.......Pic.0020 etc.
- >
- > It is suggested that I load the first file (Pic.0001) in as the first
- > Brush Map, from the Attributes Menu then set the total number of files
- > in the box below to 20.
- >
- > When I try to render the animation in the Project Menu, it tries loading
- > in the brush map and comes up with an error:- "Unable to load brush map
- > Savings:Pic.0001.0001" (Savings being the partition that the "Pic"
- > files are saved in).
- >
- > I have tried various combinations along these lines but still with no
- > joy. Can anyone give me a definite answer.
- >
- > Thanks.
-
- Very simple:
-
- If your sequence of files is: pic.0001, pic.0002, etc
- Use pic (file root name) in the requester. DO NOT add a dot or the
- numerical sequence. This applies to global brushwraps as well.
- Then place the number of frames in max sequence.
-
- ender
-
- http://tristate.pgh.net/~kinetic1/ki3dobj.html
-
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